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31.12.2021 -
World Preservation

Greetings,

We cannot think of a better way to welcome the New Year! then with the new system we today introduce to Dura: World Preservation. Going forward Dura's World will not reset or clean itself upon Server Save (including crashes); every piece of history and interaction that takes place in the lands of Dura will remain in the lands of Dura. This has long been a personal dream of mine (Aris) and am ecstatic it is finally a reality.

Also we'd like to thank Hansi, known as Malacus Quai in Dura, for being the primary creator of this system which we are grealy indebted to! Great Thanks!


Functionality Notes:

u
All "default-map" items - including containers, movable or immovable - will still reset. E.g. Chairs, Tables, Chests, Troughs, Boxes, Bookcases, trash items etc. This means if you store stuff in a map-item container it will not save. Your parcel fortress will save, but the godflowers you stole from Frodo's tavern won't (map-item)
u All your loot on the ground and your lootbag (provided it wasn't a map-item) will save
u Rotting creature corpses will be saved including their contents
u Creature position/health/respawn-status will NOT save. Only 'items' are affected
u It is yet to be determined when the map will reset, possibly monthly or bi-monthly


Happy New Beginnings,
Dura Staff


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